How To Design A Slot Machine


photos courtesy of Jens U. Bieler, Düsseldorf Germany

Explanation of how modern slot machine operates and understands the odds of playing slot machines. Virtually, anyone who visits a casino is familiar with a slot machine and how it operates, even a novice. You insert a coin, pull the handle or press a button and wait a few seconds to see if you win. –the design of slot machine games –the player s physiological responses.Have written 5 peer reviewed journal articles.Only researcher to have studied slot machine game design documents (PAR Sheets). Obtained through Freedom of Information. Older-style Machines.Still popular. Model, Delegate and the Slot Machine. We want to create a custom slot machine based on the configuration we just added. As mentioned before, the SlotMachine component helps us to easily set up a slot machine. The main part to get a SlotMachine to work is to specify its model and delegate properties.

How To Design A Slot Machines

If you're going to build an actual slot machine, download our User Guide and take a look at the section called 'Hardware Integration'. It has useful information about Coin Hoppers, Credit Boards, Coin Acceptors, and more.

With a little hardware knowledge, time and resources, AllJ Slots can be backfitted into a slot machine case, replacing many of the internal components with your own computer components, and powered by AllJ Slots.

How To Design A Slot Machine

AllJ Slots is a custom slot machine software package that is perfect for having your own slot machine for fund-raisers, trade show attention getters, just for fun, and even for professional business use.
If you only want to use AllJ Slots as a prize giveaway tool at a Trade Show or Expo, please go HERE. This will explain some of the tools that will make that easy and fun!


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How to design a slot machine game

How To Design A Slot Machine Software


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The slot machines is a game of chance , many different outcomes will appear when the player press the play button. In this program, we draw an array of nine shapes ,VB will automatically labeled the shapes as shape1(0), shape1(1), shape1(2), shape1(3), shape1(4), shape1(5), shape1(6), shape1(7) and shape1(8) respectively. Arrange the shapes into three rows. Write the code so that only three types of shapes appear randomly. Here we want to show only square, oval and rectangle. The appearance can be altered at runtime using the Shape properties. For example, Shape1(o).Shape=0 means it is a rectangle, Shape1(o).Shape=1 is a square and Shape1(o).Shape=2 is an oval shape. The color of the shapes can be customized using the FillColor property of the shape. For example, Shape1(0).Fillcolor=vbRed will give the shape a red color. The design interface is shown below:

The Design Interface

Randomness can be achieved by using the Rnd function. We also insert a timer to create the animated effect of a slot machine. The time interval is set to 10 so that the shapes change at a fast rate thus creates the illusion of animation. The program also uses a variable x to control the timer so that it can be stopped when x attain a certain value, otherwise the program will loop forever.

The purpose of this program is just to show how different shapes can appear randomly, therefore many advanced features of a slot machine such as the amount of bet are not programmed here. Those features are available in the professional slot machine.

The Code


When you run the program, you will see the following runtime UI:

The Runtime UI



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